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Old Nov 19, 2005, 03:26 AM // 03:26   #21
Journeyman
 
Join Date: Jul 2005
Profession: R/Mo
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all battles always turn into a race to kill the other team's monks, it's been like this for.....forever.
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Old Nov 19, 2005, 09:32 AM // 09:32   #22
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Guild: The Best Guild In The Game
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In reponse to the question about "defending monks," it really depends on the type of build. I've run builds before with a necro bonder, who can spike and life bond all of the monks. Have also run builds using a W/Mo with succor. But yea, generally you see Mo/E glyph monks, OoB monks, VIM monks, or the typical Mo/Me.
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Old Nov 19, 2005, 10:37 AM // 10:37   #23
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Join Date: Oct 2005
Location: The Netherlands
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Quote:
Originally Posted by heist23
i was just wondering what kind of build healers are running in tombs these days. are people still running the dboon healer? or is there something new going on?
It will probably be something like this:

Mo/Me

15 heal, 9 divine, 9 prot, 8 insp

Word, Seed, Orison/Dwayna's, Touch, Aegis, Veil, Inspired Hex, Channeling

or

16 heal, 10 divine, 8 insp

Martyr, Seed, Dwayna's, Orison, Heal Party, Veil, Inspired Hex, Channeling

These builds are pretty solid.

Last edited by damocles; Nov 19, 2005 at 10:41 AM // 10:41..
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Old Nov 19, 2005, 11:18 PM // 23:18   #24
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hmmm...thanks for the input.
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Old Nov 20, 2005, 12:54 AM // 00:54   #25
Frost Gate Guardian
 
Join Date: Jun 2005
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Martyr on a monk is a waste of skillslots. Either use Draw or Restore on the Prot, or Martyr on a /Mo.
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Old Nov 20, 2005, 12:57 PM // 12:57   #26
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Join Date: Apr 2005
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Quote:
Originally Posted by TadaceAce
what do you want your team to do about it, ignore any offensive capability and just body block the warriors...... your monks, you expect this sort of thing and prepare for it...
Ward Against Foes?
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